Physical Science
- Compressions in Springs and air
- ** Sound is produced by the vibration (rapid
back-and-forth motion) of some matter.
- ** As matter vibrates, it pushes again and again
on the surrounding air.
- ** Air waves are made of compressions
(more dense air) and rarefactions (thinner air).
- Compressional waves
- ** When a musical instrument is played, something
in it vibrates, or moves back and forth rapidly.
- ** Many compressions, one after the other, travel
through the surrounding air.
- * Traveling in between each two compressions
is a rarefaction.
- *** Air acts like a spring.
- ** In air, compressions travel outward in all
directions as opposed to moving in one direction with a spring.
- *** The compressions and rarefactions sent out
through the air by a musical instrument form what is called a compressional
wave.
- ** The air particles move back and forth (together
and apart), but they do not travel with the wave.
- ** The number of compressions arriving per second
is called the frequency.
- *** The faster the source vibrates, the higher
is the frequency.
- ** The SI unit for frequency is Hertz
(Hz).
- ** Energy travels along with the compressions.
- *** In a compressional wave, particles
move back and forth along the direction of the wave motion.
- Transverse Waves
- *** In a transverse wave, particles move
perpendicular, or crosswise, the the direction of the wave motion.
- ** Water waves that move across the surface of
water show how transverse waves behave.
- ** A pebble thrown into water produces a ripple
in the form of a circle that gets larger and larger.
- ** A leaf floating in the water will bob up and
down as the ripples pass.
- ** Matter does not move along with a transverse
wave.
- * Water waves may be studied in a ripple tank.
- ** A transverse wave is started by something
that vibrates.
- Parts of a Wave
- ** crest - high point of a wave
- ** trough - low point of a wave
- ** wavelength - distance between two neighboring
crests
- ** amplitude - distance from the midpoint of
a wave to the crest
- * All transverse waves have crests and troughs.
- ** A compressional wave also has a wavelength
and a trough.
- ** The wavelength is the distance between two
neighboring compressions or rarefactions.
- ** The amplitude is the maximum distance a particle
moves from its normal position as the wave passes by.
- Frequency, wave speed, and wavelength
- ** The frequency of a transverse wave is the
number of crests passing through one place per second.
- ** The frequency of a wave is the same as the
frequency of whatever produced the wave by vibrating.
- ** The wave speed is the speed at which the crests
or compressions travel.(m/sec)
- *** The higher the frequency is, the shorter
the wavelength must be.
- ** The waves with lower frequencies have longer
wavelengths.
- ** Compressional waves travel faster through
warm air than through cold air.
- *** wavelength = wave speed/frequency
- Reflection and Refraction
- *** reflection - the change in direction of a
wave caused by bouncing off a barrier.
- *** refraction - the change in direction of a
wave caused by crossing some kind of boundary.
- Diffraction and Interference
- *** diffraction - any spreading out of a wave
after it passes through an opening in a barrier.
- *** Interference - reinforcement or cancellation
of two waves as they pass through each other.
- ** Interference has no effect on the waves themselves
- they continue to move with the same frequency, wavelength, amplitude,
and speed.
- Sound Production
- ** The vibrations in your throat are produced
by your vocal cords.
- ** People lose their voice when the vocal cords
are swollen and cannot vibrate.
- ** When a guitar string is plucked, it vibrates.
- *** All sounds are caused by vibrations.
- Sound Carriers
- ** Sound travels easily through air.
- ** Sound travels through gases, solids, and liquids.
- ** Some solids are not good carriers of sound
and are called sound insulators.
- ex. special tiles, carpet
- ** All sound insulators trap air.
- ** Matter must be present for sound to travel
from one place to another.
- ** Sound does not travel through empty space.
- The Speed of Sound
- ** An echo is proof that it does take some time
for sound to get someplace.
- *** Sound does not travel at the same speed in
all kinds of matter.
- *** In general, sound travels faster in solids
than in liquids, and faster in liquids than in gases.
- ** Sound depends on temperature as well as on
the kind of matter.
- *** The warmer the matter, the faster it carries
sound.
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- Pitch
- ** Pitch refers to how high or low a sound is.
- ** The pitch may be changed by changing the length
of the vibrating object.
- ** When the length of a vibrating string is shortened,
the pitch rises.
- ** When a thick string vibrates, it produces
a lower sound than a thinner string of the same length.
- ** The tightness of a string also affects the
pitch.
- ** The tighter the string, the higher the sound.
- Loudness and noise level
- ** The amount of energy used to produce a sound
is one factor that affects the loudness.
- ** The more energy that is used to make the sound,
the louder is the sound.
- ** The greater the distance from the source of
sound, the quieter is the sound.
- *** Intensity - amount of sound energy received
per second.
- ** The human ear is more sensitive to certain
pitches than others.
- ** Noise level compares the level of intensity
of a sound with that of the quietest sound the ear can hear.
- *** Noise level is measured in units called decibels.
- ** A sound of 0 decibels is the quietest sound
that can be detected by the human ear.
- ** A sound of 120 decibels is the loudest the
ear can hear without pain.
- Amplifying Sound
- ** Megaphones may seem to amplify sound.
- ** Sounds coming through a megaphone are best
heard directly in line with the megaphone.
- ** Megaphone-shaped objects are used in receiving
as well as sending sound.
- ** The ear is somewhat like a megaphone - it
gathers sound and directs it inside the skull.
- ** "Hearing aids" used to be shaped
like megaphones.
- ** Now we use something to convert sound to electrical
signals before changing it back to sound.
- Controlling Noises and Sound
- *** Noise is any sound that is unwanted.
- ** Too much sound can be harmful.
- ** Loud noises overwork the ear.
- * As the noise level increases, people are more
likely to suffer hearing loss.
- ** Sounds with deicbel rating between 60 and
100 can be annoying.
- ** Sounds above 100 decibels that last a few
minutes can cause temporary or permanent loss of hearing.
- ** Limits are now set on loudness of many noises.
- ** People who must work near loud noises are
required to wear ear protectors.
- * Echo - reflected sound.
- ** auditorium - "hear" "place
for"
- Quality
- ** Sounds which have the same loudness and pitch
may sound quite different.
- ** The sounds of a piano and a violin are said
to differ in quality.
- ** Objects made from different materials produce
sounds of different quality.
- ** The shape of the vibrating object also affects
the quality of sound.
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